![]() He also joked about the challenges that came with the branching paths of Mass Effect 2. "But now it's made a resurrection in Mass Effect 3, so I'm happy, but I can't say what it is." "There was a Mass Effect 2 plot that was a kind of callback to the first Mass Effect that was going to be on the Citadel, and we cut it," Walters told OXM. "That's the nice thing about trilogies," Walters said. The cut mission took place on the Citadel, which played a major role in the ending of the first game. Mass Effect 3 is giving BioWare another chance to include content that was originally planned for Mass Effect 2, according to lead writer Mac Walters.
0 Comments
Leave a Reply. |